Package org.wiigee.filter

Class Summary
DirectionalEquivalenceFilter This filter removes a vector, if it doesn't differ enough from the previously retrieved filter.
Filter Abstract class to give a definition for a general filter.
HighPassFilter This filter removes every acceleration that happens slowly or steadily (like e.g. gravity).
IdleStateFilter Filters if the wiimote is not moved in any way.
LowPassFilter This filter removes every acceleration that happens fast or suddenly (like e.g. a short hit).
MotionDetectFilter This filter uses time to determine if the wiimote actually is in motion or not.